Platform: Currently PC, though console is on the roadmap.
Role: Gameplay Programmer
Contributions:
I had the pleasure of working on Starsiege: Raiders from the inception of the project as a member of the small striketeam that was split off from Draft Gods to begin setting up the base for this new project.
As a result, I was able to gain a lot of insight into how a professional dev team iterates in the early stage of a product. I also was entrusted with setting up many of the core systems for the project including Replication Graph, the Gameplay Ability System, and a variety of other systems vital to our in and out of match loop.